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For how long can I access this course?

You need to pay for the course only once in order to get full access. We guarantee you will have access to all course content for at least 1 year from purchase date, in most cases you will have access indefinitely.

From what devices I can access course materials?

You can access course materials from a Laptop, iPhone, iPad, Android, Windows Phone and virtually any device with modern Internet browser. Live tutoring is limited to PC, Mac and Linux only at the moment.

Can I get my money back?

If you purchased the course and for some reasons are not satisfied with it, please contact us at and we will resolve the problem.

How sales tax is calculated?

Price is a subject for European Value Added Tax (VAT). If you live outside of EU, you won't have to pay VAT. If you do live in EU, we will automatically calculate correct amount of VAT based on your billing country.


Eduonix Learning Solutions


We at Eduonix strive to bring together the best of Educators, Trainers and Professionals to our students and create world class content with an Innovative, Scientific and Active learning pedagogies. We thrive on success of our students and always work to weave together courses which is through in its conceptual rigour and easy to grasp and fun for everyone. Learning should be fun and we make it so by being serious about each of our training programs. Get the knowledge edge with Eduonix today.

Reviews (1)

Axel Lr


In order to master a technique in web development or any artistic field, the best approach is one that's hands-on. This allows you to not only learn concepts, but also apply them right away to build your own projects from scratch. That's why this course guides you through the process of actually creating a variety of games, apps, and sites using HTML5 and JavaScript.

Master HTML5 and JavaScript, starting with the creation of 10 apps and games.

  • HTML5 and JavaScript, Including Semantic Markup and Boilerplate Framework
  • CSS3 Media Queries and Responsive Design
  • JQuery, Fancybox, APIs, and More
  • 10 Hands-On Projects, Including Games and Apps

Use HTML5 and JavaScript to Create a Variety of Projects 
Not all sites and apps use HTML5 yet, but the ones that do are advanced and cutting edge, and this is the way of the future in web design and app development. Using HTML5, CSS3, JavaScript, and other tools, you can become a more effective web developer and front-end expert, developing unique apps and games, as well as responsive websites. With the right skills in place, you'll be able to expand your portfolio and your client base.

Contents and Overview 
This course contains over 75 lectures and 15.5 hours of content during which you'll develop 10 projects using HTML5, JavaScript, and other tools. You should already have knowledge of JavaScript and HTML before taking this course.

You'll build a basic HTML5 site before developing the front-end for a blog using tags and forms, CSS3, and responsive design. You'll also create an animated image gallery, a sticky note app, and a snake game. You'll master the Drag and Drop Image Uploader, and also create an HTML5 quiz app, audio player, mobile to-do list, customer manager app, and location app.

By the end of this course, you'll have completed 10 creative and exciting projects that have tested your skills and given you the confidence to become a front-end expert and programmer. This will allow you to potentially expand your client base and update your resume to advance your career in the field of web development.

Lifetime access to the lectures means you'll be able to return to the information whenever necessary to refresh your memory and tackle future projects.

  •  What are the requirements?
    • Student must have knowledge of HTML and JavaScript


  •  What am I going to get from this course?
    • Over 75 lectures and 15.5 hours of content!
    • Learn HTML5 and Javascript building projects
    • Develop over 10 applications
    • Master different APIs introduced in HTML5
    • Be a web front end expert


  •  What is the target audience?
    • Web developers with basic knowledge of HTML5
    • Programmers who want to build front end projects

Course content

  • Chapter 1 – Course Introduction

  • Chapter 2 – HTML5 Features

  • Chapter 3 – HTML5 Boiler Plate

  • Chapter 4 – CSS Styling

  • Chapter 5 – JavaScript Refresher

  • Chapter 6 – HTML5 Page Structure

  • Chapter 7 – Styling With CSS3

  • Chapter 8 – Add Pages and Forms

  • Chapter 9 – Responsive Layout

  • Chapter 10 – Gallery HTML

  • Chapter 11 – Gallery CSS Styling

  • Chapter 12 – JQuery Quicksand Part 1

  • Chapter 13 – JQuery Quicksand Part 2

  • Chapter 14 – FancyBox Lightbox

  • Chapter 15 – HTML5 Canvas Part - A

  • Chapter 16 – HTML5 Canvas Part - B

  • Chapter 17 – Animation and Circles

  • Chapter 18 – Snake Game UI HTML

  • Chapter 19 – Snake Game UI CSS

  • Chapter 20 – Snake Game Scripting Part 1

  • Chapter 21 – Snake Game Scripting Part 2

  • Chapter 22 – Snake Game Scripting Part 3

  • Chapter 23 – Snake Game Scripting Part 4

  • Chapter 24 – Stickys App UI Part 1

  • Chapter 25 – Stickys App UI Part 2

  • Chapter 26 – Create Note Object Part 1

  • Chapter 27 – Create Note Object Part 2

  • Chapter 28 – Drag and Drop Functions Part 1

  • Chapter 29 – Drag and Drop Functions Part 2

  • Chapter 30 – Saving Notes and Debugging Part 1

  • Chapter 31 – Saving Notes and Debugging Part 2

  • Chapter 32 – Image Uploader UI HTML

  • Chapter 33 – Image Uploader UI CSS

  • Chapter 34 – JQuery Filedrop Plugin Part 1

  • Chapter 35 – JQuery Filedrop Plugin Part 2

  • Chapter 36 – PHP Upload File

  • Chapter 37 – Quiz UI HTML

  • Chapter 38 – Quiz UI CSS

  • Chapter 39 – DOM Manipulation Using JQuery

  • Chapter 40 – Process Questions

  • Chapter 41 – Optimizing Our Code

  • Chapter 42 – Audio Player UI HTML Part 1

  • Chapter 43 – Audio Player UI HTML Part 2

  • Chapter 44 – Audio Player UI CSS Part 1

  • Chapter 45 – Audio Player UI CSS Part 2

  • Chapter 46 – Play, Pause and Stop

  • Chapter 47 – Volume and Duration

  • Chapter 48 – Playlist Functionality part 1

  • Chapter 49 – Playlist Functionality part 2

  • Chapter 50 – JQuery Mobile UI Part 1

  • Chapter 51 – JQuery Mobile UI Part 2

  • Chapter 52 – Adding Todos

  • Chapter 53 – Displaying Todos

  • Chapter 54 – Clear and Delete Todos

  • Chapter 55 – Updating Todos

  • Chapter 56 – Customer Manager UI

  • Chapter 57 – Connect and Open IndexedDB

  • Chapter 58 – Add and Get Customers

  • Chapter 59 – Delete Customers

  • Chapter 60 – Update Customers

  • Chapter 61 – Distance Meter UI

  • Chapter 62 – Get User Location

  • Chapter 63 – Watch & Calculate

  • Chapter 64 – Course Summary

Interested? Enroll to this course right now.

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