click the link below to see the course structure and overview
"The newest set of skills is combined in this grouping of tools for working. These skills – information literacy and ICT literacy are the future and mark a major shift that is likely to be as important as the invention of the printing press..
..Just to paint a picture of how important it is to be truly literate in the use of these tools, consider that it is estimated that a week’s worth of the New York Times contains more information than a person was likely to come across in a lifetime in the 18th century...In light of this information explosion the coming generations must have the skills to access and evaluate new information efficiently so that they can effectively utilize all that is available and relevant to their tasks at hand. One of the ways that they will manage this information explosion is through skilled use of ICT. "
. " (Binkley, Erstad, Herman, Raizen, Ripley, Miller-Ricci & Rumble, 2012)
Binkley, M., Erstad, O., Herman, J., Raizen, S., Ripley, M., Miller-Ricci, M., & Rumble, M. (2012). Defining twenty-first century skills. In Assessment and teaching of 21st century skills (pp. 17-66). Springer Netherlands.
Free whitepaper version: http://webg.bjypc.edu.cn/dx/upload/resources/file/2014/07/28/6197.pdf#page=34 (väärä linkki!!)
Table 1. Tools for working - Information literacy
Under this theme core hardware and software tools in technology enhanced learning are explored. This theme is aimed at to increase understanding and awareness of most typical software and hardware solutions in modern teaching and learning contexts.
Workshop: Curation of the information and Configuring Digital Portfolio (Blog)
Workshop: Personal Learning and Teaching Environments (PLE/PTE) and finalizing the blog
Workshop: Cloud Services as a learning and teaching platforms: Office 365 and Google Suite for Education
Workshop: How to Create Learning Material? (screencasts, screencapture, office mix, edpuzzle etc)
Workshop: Classroom infrastructure (document cam, interactive displays, screen mirroring etc) and mobile devices (Chromebooks, iPads and Your Own Devices)
Workshop: Learning Management Systems (etc. trial versions of popular LMSs, Google Classroom, MS Teams, Onenote Class Notebook etc)
Workshop: Augmented Reality (Aurasma etc)
Workshop: Virtual Reality, 360 video + games (possibly)
Workshop: Desktop publishing, Graphical Design & Infographcis (Lucidpress, Piskel, Canva etc)
C. Project-oriented and emergent themes
Workshop: Unplugged coding + basics of the robotics and programming
Its important that you update your portfolio (blog) both during and between the workshops.